Twenty Items from A Demon Fortress

Roll x 1 - 5 - 10

10 random results


A small golden vessel containing the soul of a murderous damned man. It gets hotter around places of war and violence longing to join the action.
A crown of thorns with strange ichors on it. The thing bleeds every 1d4 rounds.
A set of pan pipes made from the bones of some ancient human being. They are sealed with wax and their use is unknown. They are dangerous–looking.
A strange eyeball-like device with part of a human spine attached. This device uses the human nervous system and part of the soul to measure how strong the local magical conditions are.
A marble of polished iron from the tombs of ancient abyssal kings that allows one to control a being for 1d6 rounds. A bauble of amusement really created from the runoff of these white-hot tombs.
A strange eyeball-like device with part of a human spine attached. This device uses the human nervous system and part of the soul to measure how strong the local magical conditions are.
Candied spider legs suspended in brine and honey resting in a two-foot tall jar. They're still alive.
Six red gold coins with the faces of the PCs on them. Their meaning is mysterious, and an aura of terror surrounds them.
Skeleton keys that open the doors of perception and dream. They seem to bleed each day for 2 hours.
The right arm of a bard tattooed with ancient symbols and hidden prophecies.

Description

by: Eric Fabiaschi There are relics and lost pieces of the Abyss that find their way into ancient fortresses or the sites of warfare among the damned and the various demon lords. Here is a quick set of minor artifacts to give your players a taste of

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