Twenty Home Base Secrets

Roll x 1 - 5 - 10

10 random results


A circle of power and sacrifice has been secreted here. It holds the lines of power and magick for a tribe of ancient aspect. A forbidden magical power courses through the place and calls down horrid weather and weird light shows upon the property. Perhaps a wizard or magus can tap into it.
A sword of dangerous and magical aspect has been secreted on the property. Its knightly owner's ghost watches over it. Pity the fool who finds the weapon, for a bound demon owns the blade and wishes to send its next victim to Hell in a wave of violence and bloodshed.
The bones of a barbarian warlord have been entombed in the old foundations of a former place of worship before the current one was built. His spirit haunts this place, slaying those who trespass here.
The chests of twelve ancient wizard kings are buried someplace nearby, and only a battered and broken ancient brass cup holds the clues to this place.
There are eighty-six standing stones on the property that boast a dimensional gateway to another world. Alien life forms watch from beyond with malicious intent upon their minds.
The treasures of the twelve fairy tribes are secreted upon the property, and a treasure hunter wants to find them before the owners find out.
A sword of dangerous and magical aspect has been secreted on the property. Its knightly owner's ghost watches over it. Pity the fool who finds the weapon, for a bound demon owns the blade and wishes to send its next victim to Hell in a wave of violence and bloodshed.
There are eighty-six standing stones on the property that boast a dimensional gateway to another world. Alien life forms watch from beyond with malicious intent upon their minds.
A set of thirty-two stone relics in the form of demons stare out into the abyss. Their aura of hate and rage protects those who live here. Who did this is unknown.
The crucified remains of thirty-five prisoners dwell in the woodlands surrounding this place. They're ghosts bound to a hidden treasure.

Description

by Eric Fabiaschi Places are like people - they develop and have secrets over the years, and even moreso for PCs' lairs. These are places of legend and myth where time, mystery, and history collide in a dance of fate and weirdness. Here are secrets tha

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