Goblin Punch: Minor Magical Items

Roll x 1 - 5 - 10

5 random results

Eye of Zin. If this jewel is pressed into the forehead, the wearer's eyes turn jet black, they gain darkvision, and they are blinded by even small amounts of light (a nearby torch will blind them, for example).
Chewed Bone. When chewed, it fills the air with the smell of delicious fresh meat. This is strong enough to mask other odors.
Vial of Nightshade. When drunk, it puts the body into a deep coma and ejects the spirit. You can now roam around, incorporeal, until you return to your body. There is a 1-in-6 chance each hour that some mishap befalls you (body possessed by outsider, soul lost forever, etc). Coma lasts for 1d3 days.
Perpetual motion machine. Utterly unremarkable in a world filled with magic, but still cool.
Scones (1d6). When broken in half, it erupts into 1d100 scones (10 scones = food for a day). Alternatively, it can be eaten to restore 1d6 HP.


1d100 Minor Magical Items by Arnold K.

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