Goblin Punch: Minor Magical Items

Roll x 1 - 5 - 10

10 random results


Chewed Bone. When chewed, it fills the air with the smell of delicious fresh meat. This is strong enough to mask other odors.
Bag of Infinite Manure. Useful for campfires.
Feather of Bravado. When placed in a hat, it points in the direction of the nearest deadly foe capable of killing the PCs. When placed in the bottom of one's shoe, allows them to run slightly faster.
Seed of Moon Ice. If dropped in a body of water, will "freeze" an area up to 20' diameter. If swallowed, you die. If touched, save or die. Leaves awesomely frozen corpses that are not cold to the touch and never thaw.
Mechanical Torchbearer. Follows the associated amulet, or whoever is wearing it. Can hold 6 torches, and relight a new one as the old one burns out. Looks like a mechanical spider, 5' in diameter.
Grinning Amulet. Anyone who laughs--even a snicker--near this amulet must make a save or laugh uncontrollably for the next minute. Careful, it's contagious--if a player laughs during this, so does their character.
Pink Bead. When smashed on the ground, immediately turns into a huge mountain of fluffy bubbles, similar in consistency to a mass of fused marshmallows. Can cushion a fall or block a hallway or something. 10' in diameter, can be cut through with 6 slashing attacks, lasts 1d6 minutes.
Boots of Devouring. Cursed. As soon as you put one on your foot it starts fucking eating you like a garbage disposal. Feeding it lots of booze causes it to vomit out everything in its stomache (which may include some treasure).
Love Potion.
Dust of Vermicide. When thrown, does 1 damage to everything in a 5' diameter area. Alternatively, does 2d6 damage against a swarm.

Description

1d100 Minor Magical Items by Arnold K.

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